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Discontinuing Distribution of the Offline Buildpacks
Hi All,toggle quoted message Show quoted text
After June 1, 2017, new releases created in the following buildpack BOSH
release repositories will not supply “offline” or “cached” buildpacks that
are packaged with their dependencies (ex. language interpreters,
compilers). These BOSH releases will instead supply “online” or “uncached”
buildpacks that require an internet connection when staging Cloud Foundry
The following releases are already “online” or “uncached,” and will not
The following releases will no longer be maintained, and will eventually
move to the attic.
These changes will also apply to the corresponding release in bosh.io for
each of these repositories.
In addition, we will cease to publish “offline” or “cached” versions of the
buildpacks attached to Github release notes. Online versions will be made
available in their place.
Instructions for building the offline buildpacks are available in the
README.md file in each buildpack repository. Once built, offline buildpacks
may contain proprietary dependencies that may require distribution
licensing and/or export control measures to redistribute.
On Tue, Apr 11, 2017 at 11:35 AM, Stephen Levine <slevine(a)pivotal.io> wrote:
Ben and I will provide more details about this transition in the near
The current plan is to provide online buildpack BOSH releases to replace
the offline buildpack BOSH releases, and to ship only online buildpacks in
On Tue, Apr 11, 2017 at 11:20 AM, Chip Childers <cchilders(a)cloudfoundry.org>
The Cloud Foundry Foundation strives to keep Cloud Foundry both open
Chip Childers <cchilders@...>
The Cloud Foundry Foundation strives to keep Cloud Foundry both open source
and tailored to enterprise needs. Occasionally this is not straightforward,
and requires us to change the way we make Cloud Foundry available to
downstream distributions and open source users.
Currently, the buildpack project teams distribute the official Cloud
Foundry buildpacks on Github and bosh.io as pre-packaged bundles that
include all of their dependencies, such as language interpreters and
compilers. These offline buildpacks do not require an internet connection
when they are used to push Cloud Foundry apps. The project teams package
these offline buildpacks and make them available to encourage downstream
distributions to include the unmodified, official buildpacks wherever
possible. This promotes a consistent experience for developers across
different Cloud Foundry distributions.
Recently, the CFF has clarified its guidance to project teams with regard
to the distribution of proprietary software . Since the buildpacks
include integrations with proprietary agent software, we need to change our
approach to buildpack distribution. We will soon cease to package and
distribute the offline buildpacks. Instead, we will publish instructions
for downstream consumers to package the offline buildpacks themselves.
Organizations who wish to distribute the offline buildpacks will be
responsible for any required licensing or export compliance obligations.
The buildpack project teams will publish and maintain a public list of
these integrations to make this process easier.
We still encourage downstream distributions to include the official
buildpacks with minimal changes where possible, and to work with the Cloud
Foundry Buildpacks team to integrate any changes they require upstream into
the official buildpacks.
I've CC'ed Ben Hale (Java Buildpack Lead) and Stephen Levine (Core
Buildpacks Lead), who can help answer any questions about this change.
CTO, Cloud Foundry Foundation
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