Failed to start Native apps in CF using null-build pack
Balaramaraju JLSP <balaramaraju@...>
Hi All,
We are unable to push a sample c++ application using null-buildpack; seems it has worked for others (as documented here : https://groups.google.com/a/cloudfoundry.org/forum/#!searchin/vcap-dev/null-buildpack/vcap-dev/oTYbHg_JJXU/_e30a2m3qr4J) , but we are not able to get it to work yet. Steps followed : 1. build a sample c++ application using g++ compiler on the linux vm; 2. Transfer that file to windows system; 3. Push that application using null-buildpack to both pivotal CF Source :- #include <stdio.h> int main(int argc, char* argv[]) { while(1==1) { printf("Hello World\n"); } return 0; } Build Command :- gcc -Wall helloWorld.c -o bin/helloWorld.sh OS :- Cent OS 6.5 x64 CF command [from win 7] :- D:\Cloud\Native>*cf push **helloWorld2 **-b https://github.com/ryandotsmith/null-buildpack <https://github.com/ryandotsmith/null-buildpack> --no-route -c "* *helloWorld2 **.sh"* CF logs :- *D:\Cloud\Native>cf push helloWorld2 -b https://github.com/ryandotsmith/null-buildpack <https://github.com/ryandotsmith/null-buildpack> --no-route -c "web: helloWorld2.sh" -s lucid64* *Using stack lucid64...* *OK* *Updating app helloWorld2 in org rootOrg / space development as .* *OK* *App helloWorld2 is a worker, skipping route creation* *Uploading helloWorld2...* *Uploading app files from: D:\Cloud\Native* *Uploading 6.6K, 2 files* *OK* *Stopping app helloWorld2 in org rootOrg / space development as .* *OK* *Starting app helloWorld2 in org rootOrg / space development as ...* *OK* *-----> Downloaded app package (4.0K)* *-----> Downloaded app buildpack cache (4.0K)* * Cloning into '/tmp/buildpacks/null-buildpack'...* * -----> Nothing to do.* *-----> Uploading droplet (4.0K)* *0 of 1 instances running, 1 down* *0 of 1 instances running, 1 down* *0 of 1 instances running, 1 down* Any help offered is greatly appreciated!!! Is this native application need to build on Ubuntu alone, since CF uses it ? |
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